get dice and
mask ready
color dice,
swap cards
Now construct the maze together:
One by one place a maze card on the squares of the game board until all
the cards have been distributed.
Get the color die ready; the die with dots and the eye bandage.
You don’t need Gunilla for this variant. If there are less than four players
the extra knights are put back in the box.
How to play:
Play in a clockwise direction.
The youngest player starts.
1. Changing the maze
Throw the color dice.
Now swap places: take an unoccupied card adjacent to the counter of the
color thrown and exchange it with any other unoccupied card.
•Watch out: If white or a color that belongs to nobody appears on the
dice, then swap the places of any two unoccupied cards.
Habermaaß Game nr. 4217
Glorious Knights
An unusual memory game for 2 – 4 players aged 5 to 99, with several
ways to play.
Author: Odet L ’Homer & Roberto Fraga
Illustrations: Martina Leykamm
Length of the game: 20 minutes approx.
Contents:
4 knights
1 ghost (Gunilla)
1 game board
32 maze cards
1 eye bandage
1 color die
1 die with dots
1 set of game instructions
The brave knights are participating in an exciting competition:They have to
try to find a way through the maze, as quickly as possible in order to get to
their princesses. But it is not so easy as the maze constantly changes and
Gunilla, the fearsome ghost tries to chase the knights away.
Aim of the game:
The player who is able to guide their knight to their princess on the
opposite side wins the game.The lady of their heart’s desire is the one who
holds a cloth of the same color as the knight in her hand.
The players have to memorise carefully each step their knight should take
as the instructions have to be given blindfolded.
The variant for beginners
(without Gunilla)
Preparation:
Place the game board in the center of the table.
Each player chooses a knight and puts it on the corner square of the
corresponding color.
There are different maze cards:
•A few don’t have walls.
• Some have one or two walls.
8 9
guide knight
through maze
game board,
knight
cards
starting square for
red is the
end square for
blue
starting square
for blue is the
end square for
red