9
You can count the number of cards in your deck at any time (without looking at the card fronts),
but cannot look through or count your discard pile or another player's deck or discard pile. The
number of cards in each player's hand is public, as is the top card of each discard pile. All cards in
play are public; set aside cards are normally public but are sometimes face down. Players can look
through the Trash pile at any time.
When interacting with a discard pile (e.g. with Harbinger), it is not necessary to keep it in the
same order. The only thing that ever matters about that order is that the top card is public. It is
also never necessary to keep the Trash pile in a particular order.
When two things happen to different players at the same time, go in turn order starting with
the player whose turn it is. For example, when a player plays Witch, the other players gain Curses
in turn order, which may matter if the Curses run out.
When two things happen to one player at the same time, that player picks the order to do them,
even if some are mandatory and some are not. This can come up with expansions.
When a card gives you a choice ("choose one..."), you can pick any option, without considering
whether or not you will be able to do it. This comes up with expansions.
To play with 5 or 6 players, you need additional base cards. These are available in the Base Cards
product; or you could have two copies of Dominion.
Most Victory piles still have 12 cards, as with 3-4 player games. However use 15 Provinces for 5
players, and use 18 Provinces for 6 players. Use 40 Curses for 5 players, 50 Curses for 6 players.
Add all of the extra Coppers, Silvers, and Golds from Base Cards (or the other copy of Dominion)
to those piles.
The game end condition for 5-6 players is: any four piles are empty, or the Province pile is empty.
Before the game
Deck