VoicePrism User Manual
16
Effects: Delay
Stereo Delay
The stereo delay effect creates two separate delays; one in the left channel and one
in the right.
Stereo delay allows for greater delay control in each channel of the stereo mix.
L
EFT DELAY (0 - 199ms): sets the delay time of the left channel.
L
EFT REGEN (0 - 99%): adjusts the feedback of the left channel.
R
IGHT DELAY
(0 - 199ms): sets the delay time of the right channel.
R
IGHT R
EGEN
(0 - 99%): adjusts the feedback of the right channel.
Ping Pong Delay
As the name implies, ping-pong delay produces an echo which bounces between the
left and right channels of a stereo signal.
Ping pong delay is used as a particular "back and forth" effect on instruments &
vocals.
LEFT DELAY (0 - 199ms): sets the left delay time.
RIGHT OFFSET (0 - 199ms): sets the right delay time.
REGEN (0 - 99%): sets the regeneration amount from left to right.
Mono Tape Delay
Before digital audio technology, time delay was achieved by feeding the signal from
the playback head of a tape recorder to its own record head.
Tape delay is used to re-create this particular style of effect on instruments or vocals.
DELAY (0ms - 799ms): sets the delay time.
REGEN (0 - 99%): sets the regeneration amount.
Stereo Tape Delay
This variant of the classic tape delay produces this effect through both stereo chan-
nels, with separate time and feedback for each channel.
Stereo tape delay allows broader control of the effect to attain more complex delay
variations.
LEFT DELAY (0 - 399ms): sets the delay time of the left channel.
LEFT REGEN (0 - 99%): adjusts the feedback of the left channel.
RIGHT DELAY (0 - 399ms): sets the delay time of the right channel.
RIGHT REGEN (0 - 99%): adjusts the feedback of the right channel.
Ping Pong Tape Delay
An effect produced when the sound produced by tape delay reverberating alternate-
ly between left & right channels of the stereo field.
Like Ping Pong Delay - but with longer delay times and rolled off high end to mimic
the classic tape delay sound.
LEFT DELAY (0 - 399ms): sets the delay time of the left channel.
RIGHT OFFSET (0 - 399ms): sets the delay time of the right channel.
REGEN (0 - 99%): sets the amount of regeneration.
Key Point:
Be careful of your relative level settings
when adding FX. It's a good practice to
listen to the modified sound on its own
AND within the mix.