Locating the program and the maps
The system prefers full program and map installation on a memory card. Alternatively, the program can be installed in
device memory, and maps – on the memory card. If the map fragment selected for installation is sufficiently small, and
the portable device memory is sufficiently large, the map can also be installed directly in device memory.
The following guidelines should be observed:
• In devices with Windows Mobile 2003 operating system, device memory is reset after a hard reset and when the
battery is completely discharged (a highly unpractical solution). If the program is installed in device memory, the
user will lose all system settings, including favourite points, POI, etc., after a reset (even though such files can be
moved manually from the memory card by copying the "Data Files" directory to the card and by reading in the
respective files to screens which describe the settings). Nevertheless, device memory is a much faster memory
carrier than memory cards.
• In devices with Windows Mobile 5 operating system, the device memory is a built-in flash card. The memory is
not formatted after battery discharge, but it is formatted after a hard reset. In some devices, built-in memory
may have lower read-out parameters than fast SD cards.
• In devices with Windows CE.NET operating system, device memory may be formatted after the device is
disconnected from the supply source. For this reason, the installer prevents AutoMapa from being installed in the
main memory of such a device.
• The only situation which justifies the installation of the program in the main memory of the device is the
installation of map fragments on many memory cards (if the user does not have a single card capable of
accommodating the given map set or fragment).
1.9.3 Other directories
After the first start of the program, "Data Files" and "Settings Files" folders containing, respectively, user data (location of
Home and Work points, POI, favourites, last visited, POI categories with warning messages, assigning system functions to
keys, etc.) and system settings (GPS, interface, route settings, etc.) will be created in the installation directory.
"Icons" and "Voices" folders, which contain files whose names correspond to POI categories, can also be created in the
installation directory (if not created by the installer):
• .BMP bitmaps (16x16 pixels with 8-bit colour palette) used as icons for the given POI category (on the map and
in selection lists)
• .WAV files (preferably 22 kHz/8-bit/mono) used as warning messages for the given POI category.
The user can also change the default design of the GPS marker by creating a subfolder named Images (similar to Icons
and Voices folders) and copying there the respective bitmaps with the following names:
for 2D mode -> car2D.bmp
for 3D mode -> car3D.bmp
Additionally, the user can select separate versions for night mode skins:
car2D_night.bmp
car3D_night.bmp
The optimal format is 256 colors without RLE compression. The bitmap size is arbitrary, and the file is displayed in the
original size, without any scaling.
White pixels (RGB - 255,255,255) are not displayed and remain transparent. This default "transparent" color setting can
be changed by creating in the Images folder the following file(s):
car2D.bmp.settings
car3D.bmp.settings
with entry:
crTrans=R G B
where R, G, B means color codes, from '0 0 0', i.e. black, to '255 255 255', i.e. white.
The bitmap location on the map can be adjusted vertically by the following entry:
iAltGPSMarkerBottomMargin=X (in the same file),
where X means the vertical shift of the bitmap center in respect of the bottom margin (0 - on the margin).
Default shift value (no entry) is 24 pixels.
2 Basic functions of the AutoMapa system
This section describes the basic functions of the AutoMapa system and provides information on how to start using and
efficiently navigating the main program options.