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EXAMPLES OF OTHER POSSIBLE MAPPING
The triggers provide intuitive performance in all types of games: action and FPS (progressive zoom, view,
lateral movement or fire), racing (progressive gas, brake, emergency brake, manual transmission), sports
(progressive pass, shoot, punch or jump…) and more.
Thus, many mapping configurations are available, according to the possibilities offered by your game. If
your game does not accept your current mapping configuration, the triggers will produce strange
reactions; in this case, please try defining another mapping configuration (using other axes and buttons).
For a better understanding of all the possibilities available on PC, try them out in “Game
Controllers” (Thrustmaster Control Panel).