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Instructions
说明书
Spielanleitung
Règle du jeu
Instrucciones
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
Copyright - Spiele Bad Rodach 2012
超级犀牛
·
Super Rhino
Super Rhino
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SuperRino
3
ENGLISH
Rhino Hero
A heroic 3D-stacking game for 2 - 5 super heroes ages 5 - 99.
Authors:
Steven Strumpf & Scott Frisco
Licensor:
Excel Global Development
Illustrations:
Thies Schwarz
Length of the game:
approx. 5 - 15 minutes
What is that? Is that a rhino climbing up the wall? Indeed! Rhino
Hero is out and about again. The super hero from the animal world
fearlessly scales the highest houses looking for burglars and rogues.
He is as strong as a lion and as smart as a fox but also as heavy as
a rhinoceros. So when Rhino Hero is around even the most robust
tower may start to wobble. Can you help Rhino Hero accomplish his
wobbly construction mission?
Contents
31 roof cards (= action cards)
28 walls
1 foundation (= starting card)
1 Rhino Hero
Set of game instructions
4
ENGLISH
Game Idea
Together you build a house of cards, fl oor by fl oor, as tall as you
can for Rhino Hero. Just like a real house it is made up of walls and
ceilings. As you never know how tall it will become the ceilings look
like a roof. The marks on the roof determine how the walls of the
following fl oor have to be erected, and the symbols on the roof de-
termine certain building conditions, which might mix things up a bit.
The aim of the game is to be the fi rst to have placed one’s roof cards.
Preparation
Place the foundation with either side face-up in the center of the
table. Shuffl e all roof cards and distribute fi ve to every player. If
you are only two players each player receives seven roofs cards.
The remaining roofs cards are put in a provision pile away from
the foundations. Get the walls and Rhino Hero ready.
Foundations:
marks for the walls
Front: Back:
easy variation variation for expert
stacking heroes
5
ENGLISH
How to Play
Play in a clockwise direction. Whoever has done a good deed most
recently may start. If you cannot agree, the youngest player starts and
tries to build one of his roofs cards.
But before you can do so you have to build the fl oor, with one or two
walls. Have a look at the marks on the foundation or on the last roof
card that has been placed. The mark shows the number and position
of the walls for the new fl oor. Take the required wall(s) and bend it/
them to the necessary angle. Now position it/them and place one of
your roofs cards on top.
Some roofs cards have special symbols, which determine the building
process:
Change of direction
Continue playing but in the opposite direction. If there are
only two players this symbol is of no importance.
Take a breather
The next player has to take a rest and lose a turn. It’s then
the turn of the next player. If you are two players, it’s
immediately your turn again.
Additional card
The next player has to draw a new roof card from the
provision pile before starting to build.
6
Double roof
This card allows you to place a second roof card on top
of this one. However you may not place a second double
roof card on top of a double roof card. If you do not have
any regular roof cards to use as your second card, then
you ask your neighbor to the left to pass you one of his
roof cards; of course this helps your neighbor get rid of
one of his cards.
Rhino Hero
Rhino Hero is climbing again! The next player has to move
Rhino Hero from where he is to the new Rhino Hero
mark. Only then may he place a roof card on the fl oor.
Then it’s the turn of the next player.
Important tower building rules:
You can use both hands for stacking.
You may touch only the wall or roof card you are placing.
Position the walls as exactly as possible on the marks.
The roof card must be positioned the same as the foundations.
Ideally the double roof card should be played as the second to last
roof card in your hand, if you play it as your last card you are still
the winner, but can help your neighbor by placing one more card
on top of the double roof card.
ENGLISH
7
End of the Game
The game ends as soon as ...
• … a player has built his last roof card.
He has super house building powers and wins the game.
Or when …
• … the multi-story building collapses.
The player who made the house collapse loses the game. The
player left with the fewest roofs cards wins the game. In case
of a draw the player with the most special symbols on his re-
maining roofs cards wins the game. If there is still a draw those
players win together.
Or when …
• … all the walls have been build in.
In this very unlikely case you are the super heroes and win
together.
ENGLISH
8
中文
超级犀牛
一个3D堆叠游戏, 供2-5个超级英雄玩耍, 适合5-99岁
作者:
史蒂文 史俊夫 & 斯科特 弗里斯科
许可:
Excel Global Development
插图:
捷斯施瓦茨
游戏长度:
约5-15分钟
那是什么?犀牛爬上墙吗?的确!超级
犀牛再次行动。从动物世界的超级英雄,
无所畏惧,尺度最高的寻找盗贼
他是强如狮子,像狐狸一样聪明,但也是沉重
犀牛。因此,当超级犀牛出现甚至是最强大的
塔可能开始摇晃。你能帮助超级犀牛完成他的
颤抖的建设任务吗?
配件
31张屋顶卡(=行动卡)
28张墙
1张基础卡(=起始卡)
1只超级犀牛
设置游戏的说明
9
游戏的想法
你一起建立一个纸牌搭的房子,按超级犀牛身高,
建楼层地板。就像一个真正的房子,它是由墙壁和天花板
建立。正如你永远不知道它会成为多么高大的天花板
就像一个屋顶。屋顶上的标记确定已经竖立墙壁
下面的地板,并在屋顶上的符号确定.
一定的建设条件,这可能有点混淆的东西。
游戏的目的是要一个人首先放屋顶卡。
准备
将基础置于桌子中心, 两面朝上放置。
洗牌所有屋顶卡,分发到每一个球员五个。如果
你只有两名球员,每个球员收到7个屋顶卡。
其余的屋顶卡放在一堆远离
基础卡。准备墙壁和超级犀牛。
基础卡:
墙壁的标志
前:
易变异
中文
后:
专家变异
堆叠的英雄
10
如何发挥
以顺时针方向。谁最近做了好事
可启动。如果你不同意,最年轻的球员开始,
试图建立他的屋顶卡。
但在此之前,您可以这样做,你必须建立在地板与一个或两个
墙壁。看看在基础上的标志,或在已被放置
的最后屋顶卡。标志显示地板上
墙壁数量和位置。采取必要的墙和以必要的角度
弯曲他们。现在放置他们到合适的位置,
然后放置屋顶卡.
有的屋顶卡有特殊符号,它决定建设过程:
变化方向
继续打,但在相反的方向。如果只有两名球员,
这个符号是不重视。
喘口气
接下来的球员休息一会,失去了一转。
如果你是两名球员,
立即轮到你了。
附加卡
接下来的球员抽一个新的屋顶卡
中文
11
双屋顶
此卡可让您放置第二个屋顶卡
在这一个上面。但是,您可能不放置第二个双
屋顶卡在双顶卡上。如果你没有
任何第二个屋顶卡,
你问你的左邻居,他传给你
屋顶卡,当然,这可以帮助你的邻居摆脱
他的一个卡。
超级犀牛
超级犀牛再度攀升!接下来的球
要移动超级犀牛到犀牛标志。
只有这样,可在地板上放置一个屋顶卡。
那么到下一个玩家
重要的塔式建筑规则:
您可以使用双手堆叠
您可能只有会接触到您放置的墙壁或屋顶卡。
墙壁尽可能放置在墙壁标记的位置上。
屋顶卡必须基础卡一样定位
理想的情况下,第二双屋顶卡应放置在倒数第二个
屋顶卡上,如果你发挥你的最后一张牌,你仍然
赢家,但可以帮助你的邻居来放置一张
屋顶卡。
中文
12
比赛结束
游戏结束,只要... ... ..
... ...一个球员已经建立了他的最后屋顶卡
他具有超强的房屋建筑权力,并赢得比赛。
或当...
... ...多层建筑倒塌
令房屋倒塌的球员失去了比赛。
玩家剩余最少的屋顶卡赢得比赛。万一
球员与他剩余的最特殊符号的
屋顶卡赢得比赛。如果仍然平局
球员一起赢了。
或当...
... ...所有的墙壁已经建立.
在这不太可能的情况下,你是超级英雄,并一起赢了。
中文
1

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