Important: The dragon may not pass the 10 as in this case the round would be lost.
This procedure is repeated until the risk of passing the 10 is too high. Then the player
says “stop” indicating that he doesn’t want any more cards to be uncovered.
As a mark, you put the dragon on the square the dragon has reached.
Now swap cards and dragon. The player who was uncovering the cards now puts the
dragon on the start, the other player uncovers the cards.The aim is to get closer to 10
than the previous player (see mark set).
You start each round alternately and the winner gets a dragon with crown as a reward
(reward card = backside of task cards).
End of the game:
The game ends as soon as there is no reward card left. Whoever gets the most reward
cards wins the game.
Dragon race (age 7+)
Aim of the game:
Who will be able to place the dragon as close as possible to the number 10 on the folding
number board?
How to play:
First unfold the number board attached to the instructions and place it face up on the
table.For this variation you only need one set of cards. One player shuffles the cards
well and places them in a pile in front of them. The dragon is placed onto number 1 of
the number board. Now the player with the pile of cards in front of them uncovers the
first card. The other player announces the number and moves the dragon the corre-
sponding number towards the finish (10). If this player says “go on” the first player
uncovers a new card and the dragon has to move the corresponding number of spaces.
24 25