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If you rolled a symbol for which there is no corresponding vehicle
next to the game board, you choose any vehicle you want to put on
the game board.
Then it’s the turn of the next player to roll the die.
Important Parking Rules:
• Before positioning your vehicle, you can turn the stand with the frame
round so that you can see the frame well.
• When placing your vehicle no other vehicle may be touched or
nudged.
• If the frame can not be placed over the parked vehicles, one or even
more vehicles stands in the no parking zone.
Continue positioning vehicles one by one until a player thinks that a
vehicle stands where it is not allowed to park. They immediately shout
“tow away!”.
• Only the quickest player in shouting wins a miniature car.
• “Tow away!” can be shouted at any time.
• Only the player who put the last vehicle on the car park may not
shout “Tow away”.
A player has shouted “Tow away!”
Now you check if they were right.
The last player to position a vehicle takes the frame from the stand.
They try to position the frame over the vehicles so that they all fit in.
• The player can not place the frame?
If one or more vehicles don’t fit into the frame, the driver of a wrongly
parked vehicle has been caught! The player who shouted “Tow
away!” gets a miniature car as a reward.
• The player can place the frame?
If all vehicles stand inside the frame, none of them has been wrongly
parked. The player who positioned the frame gets the miniature car as
they just proved that it was a mistake to shout “Tow away!”
A new round starts.
Put aside the car park frame.
Place all the big vehicles next to the game board. The player who won
the last miniature car takes a new frame from the box and sticks it in the
stand.
Then they roll the die and place the first vehicle on the game board.
no corresponding
vehicle = take any
vehicle of your
choice
guess: vehicle wron-
gly parked = shout
“Tow away!”
player who
posi-tioned vehicle
may not shout
player who
posi-tioned controls
guesses
right guess =
miniature car for
player who shouted
wrong guess =
miniature car for
player who
positioned last car
new round
ENGLISH
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2. The Car Park Attendant
A tricky game of close observaton for 2 - 6 car park attendants ages 7+.
Six o’ clock in the morning. Minute by minute the car park fills up. Yet, no
car stands in the no parking zone. But attendant Audrey has to be
attentive to spot immediately when a car is wrongly parked.
Aim of the Game
Who sees a wrongly parked vehicle, gets a miniature car as a reward.
Who will collect the most points?
Preparation of the Game
Put the orange miniature cars into the lid of the box.
Put the game board in the center of the table.
Get all the big vehicles ready, the die and the frame stand next to the
game board. Get the bottom part of the box ready with the ten car park
frames.
How to Play
Whoever has been in a parking lot most recently, may start.
If you can’t agree, the oldest player starts.
Choose a frame.
Stick it in the stand and place it next to the
game board.
Roll the die
Put a corresponding vehicle on any spot of the game board. Try to
position it in such a way that it won’t stand where it is not allowed to
park.
• The HGV
Put a lorry or the fire engine on the game board.
• The van
Choose a van
• The car
Choose a car
• The beetle
Place a beetle.
recognize first wron-
gly parked car
get ready miniature
cars, game board,
vehicles, die, frame,
stand and frames
choose frame and
stick in stand
roll die and put cor-
responding vehicle
on game board