ADVANCED FUNCTIONS
2 PROGRAMMING MODES
The PRESET button (6) and its LED allow you to view the type of programming selected:
- AUTOMATIC (preprogrammed)
- or MANUAL (programmed by yourself).
A single press of this button will allow you to switch from one programming mode to the
other, even during the course of a game.
• AUTOMATIC PRESET: LED IS OFF
This represents the default programming: the axes, positions of the buttons and of the hat-
switch are preprogrammed.
PLEASE REFER TO THE “AUTOMATIC PRESET” CONFIGURATION DIAGRAM.
• MANUAL PRESET: LED IS GREEN
This represents your own personal programming:
- The buttons, axes and the hat-switch can be switched between themselves.
- You can modify the programming to suit your taste and whenever you like.
- Programming is automatically saved in your joystick (even when it is disconnected).
- When your “MANUAL PRESET” is blank, it is identical to the “AUTOMATIC PRESET”.
EEPROM MEMORY
• Your joystick features an internal chip which saves all of your "MANUAL
PRESET" programming (even when your joystick is switched off or
disconnected for a long period of time).
• You can save a different "MANUAL PRESET" for each platform used:
- one for PC in 4 axes mode
- one for PC in 5 axes mode
- one for PlayStation®3
PROGRAMMING/MAPPING
Your programming is carried out using the MAPPING button (7).
• Examples of possible applications:
- Switching the positions of buttons.
- Switching axes between themselves = directions of the handle, of the throttle or of the
rudder (in this case, you must map the 2 directions of the first axis to those of the
second.)
- Switching the 2 directions of the same axis.
- Switching buttons with a direction of an axis or of the hat-switch.
• Exception:
The HOME / PS, MAPPING and PRESET buttons cannot be reprogrammed and moved.